Sigh @ this thread.
First off, stating any runes/playstyles beat others, goes to show that you yourself should consider that you might be wrong. Nobody actually tries every combination there is to every champion, in every situation, with every combination of runes, masteries, and levels 1 through 8 of itemization (let's say 8). Secondly. Crit damage runes? Say you spend 25215 IP Points on full crit damage runes (lol @ using that for Yi). Photo effect studio pro free download mac. You just managed to have +45.51% crit damage. Suppose you hit 1 critical in every 7 hits, and let's say you're doing this at lvl 8, where Yi has an amazing base damage of 80, and probably no more than 115. Your critical strike dealt ~115*2.5, that's say 287. Now: would you rather shred through 20 or 30 of enemy's armor, and be certain that the few hits you will land (auto-attackers don't have that frequently a shot of landing a critical strike, unless they're tryndamere) will in fact deal true damage, or would you rather rely on chance and try to get a critical strike? If you itemize critical strike quickly, you failed to itemize AD quickly, or attackspeed, or lifesteal. Stop itemizing and runing champions with qualities they already have imbued themselves, and look to improve them in what they lack, not boosting what they already possess. P.S.: To the guy with a 54% win rate, congratz, you managed to be average at this game, by winning 1 out of 2 of your games. Enjoy having a 0-0 ratio in every game-mode.
Jan 28, 2010 I was looking at the store right after that long maintenance and found out, that crit-dmg runes show nerfed values. The tier 3 quintessence shows only 4.46% (down from 4.96%). Haven't been able to find any info on that, the weird thing is, that those runes, people already had bought show the old values on the runes as well as on the summary.
![]() League Of Legends Does Any Champion Use Crit Dmg Runes Download![]() League Of Legends Does Any Champion Use Crit Dmg Runescape
Ok, so i want to ask some oppinions about this manner, Ive just finished my full Ap rune page (34 ap) and starting something for Fighters etc. Ive already bought crit dmg quintences, but i am getting second toughts on that. Some go for Pure flat Ad for start game, some go for Flat crit.
i understand that the start of the game is maybe the most important phase of the game. But in late game periods those almost or over 60 minute games, wouldnt a guy with ad carry and Crit dmg runes be the most damaging champ? i mean i dont even have full crit dmg runes yet and its already about 22% wich is quite alot if you think how much bonus dmg it gives to, lets say to a 600 crit. now with full crit runes, i havent counted how much would i have bonus dmg % in total. but lets say it would be maybe over 35 or maybe even 50%, i presume the crit dmg from runes would stack with the Infinity edge or w/e was its name that gives 250% crit dmg bonus instead of 200%. so if you would have 300% aka triple dmg on critical hits, versus Zero armor ofc. It would be a **** load in late game right? so to the question is it worth it? noobish to go pure crit dmg runes? prefer flat ad runes? or crit? Please help me, and write some info why this instead of that, im not convinced with 'Ad is better' comments Thanks and sorry for the bad english hope you can read even a portion what i am trying to say :P Comments are closed.
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